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WorldsXP- A Gamified Learning Experience (Classroom Resource) – 74

Episode Overview

In this episode of Board Gaming with Education, Dustin shares WorldsXP and how it can be used to motivate and engage your students. Dustin looks at WorldsXP and answers three main questions about the kit: Why would you want to use WorldsXP in your learning environment. What exactly is included in the kit? And answers a couple of how questions, like how do you implement it? How often can you use it? Be sure to listen in to learn more about WorldsXP. For any visual learners, you can also listen/watch this podcast on YouTube (below).

This episode is sponsored by Fort Circle Games. You can find their fun historical board game, Shores of Tripoli, that plays in forty-five to sixty minutes on Kickstarter now! (11/4/19)

Thank you to Purple Planet Music for the wonderful contribution of their songs “Retro Gamer” and “Soul Train” for our interview and sponsorship segments. These songs can be found in full on this music archive.

Our Facebook Group for Educators: Games-based Learning, Gamification, and Games in Education

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Episode Topics

WorldsXP is here!

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WorldsXP is a streamlined gameful experience for your learning environment to increase engagement, develop class culture, and reinforce positive behavior. By implementing WorldsXP you will be able to enhance the learning experience for your adventurers through different gamification elements. As the Kit Master, your Adventurers (students) will choose characters, give them their own unique personalities, go on thematic RPG adventures, and earn XP and achievements all while accomplishing three main goals in your learning environment.

The kit includes two decks of 27 unique character cards, 27 item and achievement cards, 108 XP cards, and a 40-page Teacher’s Handbook loaded with tips for implementing the kit and using gamification and game-based learning for your learning environment.

With WorldsXP you will have a gamified curriculum as a part of your learning environment with the core components of characters, an RPG Adventure Story, and XP. This can be “laid on top of” an already designed classroom management structure and curriculum. You will be able to use the XP system as a behavioral management system, and you will be able to integrate learning objectives into the RPG Adventure Stories. It will help to encourage engagement and motivation, develop culture, and reinforce positive behavior in your adventure space. These are the core components of WorldsXP. Be sure to sign-up for the email list below to receive updates about the advanced features and to know when WorldsXP launches on Kickstarter.   

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