Werewolf: an English conversation game of survival and eating people!
In this episode of “Board Gaming with English” Dustin and Rich introduce a game called “Werewolf.” In this game, you are either a werewolf, scheming to eat all of the villagers, or a villager struggling to stay alive. This game is a secret role game, where no one knows your role. If you are a werewolf the rest of the villagers have no idea, and you need to keep it secret. This is a great game for practicing English conversation and learning to formulate opinions. Let us know what you think of the game in the comments below!
Thank you to Bézier Games for their wonderful contribution to the board game and tabletop community by making an enjoyable and educational game.
Thank you to Joshua Empyre for the “Victory Music” in our “Keywords” segment.
You can listen to us on (or any other platform you get your podcasts):
Where Can you Play Werewolf?
You can purchase “Ultimate Werewolf” by Bézier Games through our Amazon affiliate link or…
Purchasing through, our affiliate link not only supports the board game developers but provides us with a small compensation to keep bringing you more board games to help with improving your English.
Listener Objective (Learner + Lecture)
If you are a student studying English, after listening to this episode you will be able to…
…formulate an opinion about who you believe to be the werewolf.
…use basic grammar structures to express your opinion and add levels of certainty to your opinion.
… use some key phrases and vocabulary needed to play the game.
To start, take a look at a dialogue you might hear in the game:
Dustin: I believe Rich is the werewolf because he was hungry today.
Rich: That’s impossible! I can’t be a werewolf because I’m a villager man!
Dustin: Well… you could still be the werewolf because…
Rich: I… I think it’s Grace because she looks suspicious and is not talking.
Dustin: Hmm. You might be right. She has not said a single word.
Rich: Yeah, crazy, been here this whole podcast and didn’t say anything.
Dustin: She’s just watching everyone. I don’t know. I think you might be right.
Now, let’s look at the grammar structures of forming an opinion:
I think + [subject] + is a werewolf because + [reason].
I believe + [subject] + is a werewolf because + [reason].
I suspect + [subject] + is a werewolf because + [reason].
I think Rich is a werewolf because he was acting suspiciously.
Adding a level of certainty:
I’m [level of certainty] + [subject] + is a werewolf because + [reason].
I’m positive Gace is a werewolf because I am a witch and I know.
I guarantee she is a werewolf because I am a witch and I checked her to see.
It [modal adverb] + [subject] because + [reason].
It might be Grace because she is not talking.
It [modal adverb] + [subject] but [not certain].
It might be Grace but I am not sure/certain.
Some things you can say if you are not sure, or you don’t know:
I don’t know.
I am not sure.
I have no idea.
Finally, let’s look at these grammar structures in some other examples:
I think Rich is sick today because he did not come to school.
I think Dustin failed his exam because he did not study.
We can also add the subjective verb form to express ideas that are possible:
I think + [subject] + should be + because + [reason].
I think education should be free because everyone deserves an education.
I believe + [subject] + will + because + [reason].
I believe AI (artificial intelligence) will eliminate many jobs because robots will do the work.
I think + [subject] + could be + because + [reason].
I think China could be the largest producer of steel because they have opened so many new factories.
If you are a teacher teaching English, after listening to this episode you will be able to…
…teach and use a fun, interactive, secret role game to engage your students in the classroom.
…help your students develop the language skills needed to formulate an opinion.
…download and learn to use the resources provided below.
Make sure you listen to our episode that explains an overview of the game. We talk about how the game can be used in the classroom to encourage speaking. It is also a great game to give students the chance to express their opinion. In the student section of this blog post, you will find some different grammar structures that students can use to practice giving an opinion.
Note: There are several versions and variations of this game. We used the word witch as the person who can investigate the werewolves to find out who is or is not a werewolf. The Bézier Games version uses a Seer.
The game is called “Werewolf” because some players will be on team werewolf and some players will be on the villager team. Depending on the number of players, you will decide how many werewolves will be in the game. If we have 10 people, you will have two werewolves and seven villagers. One villager is a doctor and one villager is a witch. There will also be one leader (moderator).
The game starts by passing out a secret role to everyone, except the leader. The leader will tell the story and tell everyone what to do. Now, everyone has a role. There are two werewolves, five regular villagers, one doctor, one witch, and one leader.
The leader will then tell everyone to close their eyes and go to sleep for the night phase. The leader then asks the werewolves to wake up and choose someone to kill. They must decide on the same person to kill. Then the leader will tell the werewolves to close their eyes. Then the leader tells the doctor to open his or her eyes. The doctor will choose someone to save. If they chose the same person the werewolves chose, then that person is safe and cannot die. Then the leader will tell the doctor to close their eyes. Then the leader tells the witch to open their eyes. The witch chooses someone to investigate (or look at). The leader will let them know if they are a villager or a werewolf. Then the leader tells the doctor to go to sleep. Then it is daytime. Everyone wakes up and opens their eyes for the day phase.
The first thing that happens during the day phase is someone dies. Whoever the werewolves chose to kill dies. Unless the doctor chose the same person. Then no one dies. Next discussion starts. Everyone is allowed to talk to anyone about anything. Usually, the villagers are trying to find the werewolf and the werewolves are trying to pretend to be villagers. After a set time (about three to four minutes) the leader says it is time to vote. Everyone votes at the same time and chooses one person they think is the werewolf. Whoever gets the most the votes has 30 seconds to defend themselves. After 30 seconds everyone has to decide to kill that person or not. Again, everyone votes at the same time, if the majority chooses to kill them, then that person dies.
At the end of the day phase, you could have only seven players left, or all nine could still be alive. If the doctor saved someone and if the voters decided not to kill someone. In this case, all nine players would be alive.
Then start the night phase over again.
The werewolves win if there is an even number of werewolves as villagers. For example, two werewolves and two villagers are left.
The villagers win if all the werewolves are dead.
There are several other roles that you can implement in the game to add some variety. Check out some below, or take a look at the Werewolf Wiki page to see them all.