Two Rooms and a Boom: a game of murder and mystery!
In this episode of “Board Gaming with English” Dustin and Rich talk about the tabletop game called “Two Rooms and a Boom.” The game is a fun team-based social deduction game. There are two teams, a blue team, and a red team. The red team needs to get the bomber in the same room as the president, and the blue team needs to protect the president. This game is another secret role game that gets people talking because no one knows what team the other players are on. You need to figure out who is on your team, who is the president, who is the bomb, and other roles that influence the outcome of the game.
Let us know what you think of the game in the comments below!
Thank you to Tuesday Knight Games for their wonderful contribution to the board game and tabletop community by making an enjoyable and educational game.
Thank you to Joshua Empyre for the “Victory Music” in our “Keywords” segment.
Thank you to https://www.soundjay.com/ for the time bomb sound effect.
You can listen to us on (or any other platform you get your podcasts):
Where Can you Play Two Rooms and a Boom?
You can purchase “Two Rooms and a Boom“ by Tuesday Knight Games through our Amazon affiliate link or…
…you can also go to Tuesday Knight Games website to download the zip file for the free print and play version. The print and play version is at the bottom of the webpage.
Listener Objective (Learner + Lecture)
If you are a student studying English, after listening to this episode you will be able to…
…know and use every phrase to play this game.
…use basic grammar structures to request to see someone’s card.
…use basic grammar structures to deny a request.
…learn some various vocabulary in the game.
To start, take a look at a dialogue you might hear in the game:
Rich: Hey Dustin, could I see your card?
Dustin: I cannot show you my card.
Rich: Would you like to share the color of your card?
Dustin: I can share the color.
Rich: Oh! A different color, you are on the other team. Send Dustin to the other room!
So, let’s look at the grammar for requests:
Could + I + [request]?
Could I see your card?
Could + you + [verb] + me + [object]?
Could you show me your color?
Now, let’s look at the grammar for denying requests:
I + cannot/can’t + [request asked].
I cannot show you my card.
I am + not able to + [request asked].
I am not able to show you my color.
Finally, how can this be applied in real conversations:
Could you help me with the door?
Could I meet you at the cafe today?
Would you mind giving me a pen?
Could you please help me?
Sorry, I am unable to help you.
Sorry, I cannot meet you at the cafe.
A lot of times in English, when we deny a request we will give a reason why. In the game, your reason might be: Sorry, I cannot show you my card because I am the shy guy. In a real conversation, you might say: Sorry, I cannot meet you today because I have an appointment.
Check out our PDF that includes simple directions for playing the game.
If you are a teacher teaching English, after listening to this episode you will be able to…
…teach and use a fun, interactive, game to engage your students in the classroom.
…help your students learn the grammar for requesting and denying a request.
…teach sets of vocabulary words based on the items in the game.
This is a great game for teaching simple grammar focused on requests. It is also an interactive game that will require students to communicate with each other. It might surprise you to see some of the shyer students being the ones speaking up and talking more during the game.
Two Teams and Two Rooms
The Red Team is the bomb team. They want the bomber to be in the same room as the president.
Blue Team is the president team. They want the president to be safe and be in a different room from the bomber.
Starting the Game
1.Everyone will separate into two different rooms.
2.Everyone will receive a role card. Keep it secret for now. Do not show your card to anyone (yet).
3.The timer starts.
1.Everyone can see the time.
2.You must stay in your room.
3.You cannot talk (or communicate) to the other room.
4.You must keep your card. You can do anything you want with it, but you need to keep it.
5.You can share your whole card with anyone and everyone, or you can only share the color.
6.Leader and hostages have other rules to follow.
If you are on the red team you need to make sure the bomb is in the same room as the president by the end of the game.
If you are on the blue team you need to make sure the bomb is not in the same room as the president by the end of the game.
Leaders & Hostages
The leader is chosen by the first person pointed at. You elect a leader by pointing and saying, “You are the leader!” You cannot appoint yourself as the leader. Then the leader takes the leader card. The leader should never be secret. The leader will choose the hostages. The hostages are the people that will go to the other room. Leaders cannot be hostages.
End of the Round: The Leader
Leaders select hostages (the people to go to the other room).
Leaders meet in the center without hostages.
The timer starts.
Hostages exchange (change from one room to the other).
Go back to your own room.
Don’t ask, don’t share.
If you ask someone to share, this means you plan to share. You cannot ask to share, look at the person’s card, and then not share your card.
If you want to share in private, ask a player to follow you to a private area in the room. Other players cannot look if you are not sharing with them.
Confused? Don’t know what to do?
Good! This is part of the game. Ask questions, share your card, share your color, or don’t! It’s up to you!
Also, check out some of the other roles in the game at Tuesday Knight Games’ website.
Download the transcript of our episode here.