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Showing 25–36 of 84 results

  • Get the full game of Evolution: the Beginning here. See the Ideas for Evolution: the Beginning in Class (PDF) below for more details about the number of players for your learning environment, length of time for various activities, and appropriate grade-level activities.   Browse-Before-You-Buy EduGamer Resources! Ideas for using Evolution: the Beginning in class! (PDF) Overview of standards …

    Evolution: the Beginning (Supplemental Learning Materials)Read More

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  • In Floor Plan, players compete as they design and build dream homes! It is a Perfect game for game night no matter the group size and the elegant design makes no 2 games the same!

     

    Players: 1-100+

    Time: 20 minutes

    Age: 8+

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  • Hanabi

    $10.99

    From 7 Wonders designer Antoine Bauza comes this innovative, cooperative card game where players race against the clock to build a dazzling fireworks finale. Trouble is, you can see the cards that everyone holds – except your own! Working together, players exchange vital information in order to play their cards in the proper launch sequence. Build and light each firework correctly to win the game and avoid a fizzling fiasco!

     

    Players: 2-5

    Time: 25 minutes

    Age: 8+

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  • Happy Salmon is the simple, fast-paced card game packed to the gills with high-fivin’, fin-flappin’ foolishness. Actions including the classic “High 5”, the unifying “Pound It”, the frantic “Switcheroo”, and the delightful “Happy Salmon” will leave players doubled over in laughter. At 30 seconds to learn and 2 minutes to play, the whole family can jump right into the fun. The iconic pouch is perfect to bring along to parties, camp, or just traveling upstream. With so many mini-celebrations built into the play, it’s the happiest game ever!

     

    Players: 3 – 6

    Time: 2 minutes!

    Age: 5+

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  • Harry Potter Codenames is a fun, easy-to-learn cooperative word and picture deduction game for Harry Potter fans of all game levels. Players help their teammates locate secret Agents who are concealed among a grid of Harry Potter references. Use only one-word clues to guide guessers to the right spots, or hidden Death Eaters will cost them the win. This co-op game is a great challenge for Harry Potter fans of all levels. Work together with multiple players on each team to increase your chances of locating all of the Secret Agents.

     

    Players: 2-8+

    Time: 15 minutes

    Age: 8+

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  • How well can you associate colors with words? To play Hues and Cues, draw a card and choose one of the colors, keeping it to yourself. Using only one- and two-word clues, try to get your friends to guess which one it is! Choices are narrowed down as you go around the table. The closer the guesses are to the target, the more points you earn. Player with the highest score wins!

     

    Players: 3-10

    Time: 30 minutes

    Age: 8+

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  • Get the full game of Ion: a Compound Building Game here. Browse-Before-You-Buy EduGamer Resources! Ideas for using Ion in class! (PDF) Overview of standards and vocabulary! (PDF) Downloadable Resources Included after purchasing Ion! Classroom Resources: Ion – Teacher Guide: Game Set Up & Gameplay Groups/Stations Activity (PDF) Ion – How-to-Play (PowerPoint) Ion – Lesson Plan (PDF) All …

    Ion (Supplemental Learning Materials)Read More

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  • Rodger recommends using Ion for introducing interactions between elements, specifically ions. It uses just a few ions to show students how they can bond together. Through game play it will give students a more concrete understanding of how compounds can form. Game play is simple and quick and can play up to seven students!
    -Rodger, Retired Science Teacher

     

    Our “Resources Included” tags indicate supplemental Board Gaming with Education resources for your classroom or at-home learning with your purchase.

     

    Ion is a card drafting game with no down time, where players select from a number of available ions and noble gases, with the goal of forming neutrally charged compounds or sets of noble gases. Players score additional points for creating compounds found on the goal cards each round.

     

    Players: 2-7

    Time: 20 to 30 minutes

    Age: 8+

     

    “The science teachers in my school were just beside themselves. They just thought, ‘I did not know games could do this.” -Portal Gaming Podcast

     

    See the Ideas for Using Ion in Class (PDF) below for more details about the number of players for your learning environment, length of time for various activities, and appropriate grade-level activities.

     

     

     

     

     

    Downloadable Resources Included after purchasing Ion!

    Classroom Resources:

    • Ion – Teacher Guide: Game Set Up & Gameplay Groups/Stations Activity (PDF)
    • Ion – How-to-Play (PowerPoint)
    • Ion – Lesson Plan (PDF)
    • Ion – Vocabulary Matrix (PDF)
    • Ion – Custom Score Sheet
    • All of our games resources include our “Let the Dice Roll” Supplemental Questions Activity (PDF)

    Homeschool Resources

    • Ion – At-Home Learning Guide (PDF)
    • Some materials included in the classroom resources can also be used for at-home learning
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  • Sale!

    In Lovelace & Babbage, players “program” the world’s first computer, the Analytical Engine, to help famous Patrons solve challenging problems. Compete against your fellow programmers in real time. Develop your Subroutines and upgrade the shared computer. Receive Influence from Patrons in five areas of society. Balance speed, care, and clever maneuvers to win!

    Players: 2 – 4

    Time: 15 – 30 minutes

    Age: 14+

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  • Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round trip.

     

    Mariposas is a game of movement and set collection that lets players be part of this amazing journey.

     

    Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in fall. The end of each season brings a scoring round, and at the end of fall, the player with the most successful family of butterflies — i.e., the most victory points — wins the game.

     

    Players: 2 – 5

    Time: 45 – 75 minutes

    Age: 14+

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  • The Marvel Edition of Codenames combines the hit social word game with the Marvel Universe including Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange. Opposing teams, S.H.I.E.L.D. and Hydra, compete to be the first to identify all of their team`s field agents from 25 Code cards displayed in a 5×5 grid. A must-have for Marvel fans of all ages.

    Players: 2-5

    Time: 30 to 60 minutes

    Age: 8+

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  • Rodger recommends Math Fluxx to assist students with math. This was a subject many students struggled with and this can make understanding math more enjoyable by putting it in a game format. Math needs constant reinforcement and Math Fluxx provides a new path to their learning!
    Rodger, Retired Science Teacher

     

    Math Fluxx is really all about the numbers. Players use positive integers (whole numbers) in their quest to achieve mathematical Goals. But it’s not just putting 4 and 2 together to “make” 42; use addition, subtraction, multiplication, and division to achieve the Goal, or draw three extra cards if you have all of the digits in the Goal number!! With Math Fluxx, the fun is exponential!

    Players: 2-6

    Time: 10 to 40 minutes

    Age: 8+

    • Numbers get teamed up to match the current Goal
    • Special rules also allow addition, subtraction, multiplication, and division to come into play (i.e., actual math!)
    • Great game for groups of mixed ages – kids and adults can both play and remain competitive
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