Free Shipping on US Orders of $95 US or more!* (48 contiguous states)

My EduGamer Points:

Login to view your balance.

0 items$0.00

No products in the cart.

Category: Other Topics

Other Topics

Showing 49–60 of 66 results

  • Rivals Restaurants is the competitive restaurant owning game where food meets fun! Will you beef up your restaurant with maximum upgrades? Make saucy trades and focus on completing recipes? Or chop up the competition with game-changing action cards? The choice is yours. But remember, in the race to become “The Hippest Spot in Town,” there can only be one “Wiener!”

     

    The goal of Rival Restaurants is to be the first restaurant to get the 20 popularity points and be crowned “The Wiener!” Players earn popularity points by buying and trading for ingredients and using them to “cook” (complete) recipes. The more advanced the recipe, the more points it’s worth.

     

    Players: 2 to 6

    Time: 45 to 60 minutes

    Age: 8+

    Add to cart
  • Sale!

    The deck contains 80 Sea cards in five suits. The five suits are represented by different colors and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0).

    Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick.

     

    Players: 1 – 8

    Time: 20 – 40 minutes

    Age: 6+

    Add to cart
  • Dustin recommends this game for adding some math to game night! Sleeping Queens does an excellent job of using addition as an integral part of the game. Players learn and practice math without even thinking about it!

     

    Rise and Shine! The Pancake Queen, the Ladybug Queen, and the of their closest friends have fallen under a sleeping spell and it’s your job to wake them up. Use strategy, quicking thinking, and a little luck to rouse these napping nobles from their royal slumbers.

     

    Players: 3-10

    Time: 20 minutes

    Age: 8+

    Add to cart
  • Sale!

    Tesla vs. Edison: Duel is a fun, easy-to-learn, 2-player card game that takes less than 30 minutes to play. Duel distills the epic War of Currents to its essence while still preserving all major areas of play from the original smash hit. It’s AC vs. DC heads up – and only one can win!

     

    Players: 2

    Time: 15 – 30 minutes

    Age: 14+

    Add to cart
  • Toadstools, mandrake, African Death’s Head Hawksmoth – It is the 9-day Quedlinburg festival of quack doctors. Purchasing good ingredients for your brew can help you make the best “healing” ointments in the land, winning you fame and fortune! You can use that fortune to buy even more powerful ingredients to put into your pot. But be careful, one ingredient too many and your potion will explode! Winner of the 2018 Kennerspiel des Jahres, The Quacks of Quedlinburg perfectly blends deck, i.e. ‘pot’, building strategy with a press your luck element that ratchets up the excitement each turn as the stakes get higher!

     

    Players: 2 – 4

    Time: 45 minutes

    Age: 8+

    Add to cart
  • Secret Identities! Deduction! Deception! The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor. Yet hidden among his brave warriors are Mordred`s unscrupulous minions. These forces of evil are few in number, but have knowledge of each other and remain hidden from all but one of Arthur`s servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered all will be lost! This game can be played alone, or combined with The Resistance as an expansion.

     

    Players: 5-10

    Time: 30 minutes

    Age: 12+

    Add to cart
  • October 2, 1900 – it`s 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel `Around the World in 80 Days.` Now, at the dawn of the century, some old friends have gathered to celebrate Fogg`s impetuous and lucrative gamble – and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America – in just 7 days. Ticket to Ride is a cross-country train adventure game where players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

     

    Players: 2-5

    Time: 30 to 60 minutes

    Age: 8+

    Add to cart
  • Dustin recommends Trapwords for an ESL classroom or for content-specific terminology review because it involves all players in the game and learning process at all times. It is an excellent game that includes different ways to think about words, reinforces listening comprehension, and implements peer-to-peer teaching!  

     

    Trapwords is a fun and fast-paced party game for two teams, who simultaneously prepare their lists of trapwords. The simple task of giving clues for your word is made fiendishly difficult by not knowing which words you can`t say. If you succeed, you advance to higher levels with more trapwords and additional challenges. Includes a set of regular words as well as a set with a fantasy theme.  

     

    Players: 4-8+

    Time: 30 to 45 minutes (less time with modifications)

    Age: 8+

    Add to cart
  • Sprint to Solve the Puzzle! In Ubongo, a fast-paced, addictive, and easy-to-learn geometric puzzle game, layers race against the timer and against each other to solve a puzzle of interlocking shapes. The faster you solve the puzzle, the more gems you get. The player with the most valuable gem treasure after nine rounds of solving puzzles wins!

     

    Players: 1-4

    Time: 25 minutes

    Age: 8+

    Add to cart
  • Your quiet, little 16th century village has suddenly become infested with some very unfriendly werewolves! Can you and the other villagers find them before they eliminate everyone? The ultimate party game for up to 75 players, this Deluxe Edition of Ultimate Werewolf features over 40 unique roles, plus 18 different scenarios, a set of 80 fully illustrated cards, a moderator scorepad, and a comprehensive game guide chock-full of insights, tips, and strategies. This Deluxe Edition also includes the Wolfpack Expansion, featuring brand-new rules for The Big Bad Wolf, Wolverine, Dire Wolf, Virginia Woolf, and other roles.

     

    Players: 5-75

    Time: 5 to 30 minutes

    Age: 8+

    Add to cart
  • “Passion governs, and she never governs wisely,” — Benjamin Franklin, one of America’s Founding Fathers.

     

    Yet ninety years later the very government that Franklin helped create disregarded his wisdom, and trampled the constitutional rights of its own citizens in order feed on what seemed an insatiable hunger for vengeance.

     

    You, as the prosecution or defense, must convince a 9-panel jury that Mary Surratt, one of eight people put on trial for conspiring to assassinate President Abraham Lincoln and other members of his cabinet, is guilty…or innocent.

     

    Players: 2

    Time: 25 minutes

    Age: 13+

    Add to cart
  • Do you play games with family? Friends? Veteran Gamers? Well no matter the size of the group or the experience of the players, Welcome To… will be the perfect fit for your game night. As an architect in Welcome To Your Perfect Home, your goal is to build the best new town by adding pools, hiring employees, improving the parks, and more!

    Players: 1-100+

    Time: 25 minutes

    Age: 10+

    Add to cart