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Category: Grades 3 - 5

Grades 3 - 5

Showing 25–36 of 36 results

  • It’s a bird! It’s a plane! It’s Super Rhino! No building too high, no street too dangerous for this caped crusader, as he scales buildings and patrols the city protecting the citizens. On his quest for safety, he must use caution as even the most solid buildings may start to sway and wobble. Can you help Super Rhino accomplish the challenge to build a skyscraper as tall and solid as can be? A heroic 3D-stacking game!

     

    Players: 2 – 5

    Time: 5 – 15 minutes

    Age: 5+

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  • Rivals Restaurants is the competitive restaurant owning game where food meets fun! Will you beef up your restaurant with maximum upgrades? Make saucy trades and focus on completing recipes? Or chop up the competition with game-changing action cards? The choice is yours. But remember, in the race to become “The Hippest Spot in Town,” there can only be one “Wiener!”

     

    The goal of Rival Restaurants is to be the first restaurant to get the 20 popularity points and be crowned “The Wiener!” Players earn popularity points by buying and trading for ingredients and using them to “cook” (complete) recipes. The more advanced the recipe, the more points it’s worth.

     

    Players: 2 to 6

    Time: 45 to 60 minutes

    Age: 8+

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  • Sale!

    The deck contains 80 Sea cards in five suits. The five suits are represented by different colors and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0).

    Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick.

     

    Players: 1 – 8

    Time: 20 – 40 minutes

    Age: 6+

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  • Dustin recommends this game for adding some math to game night! Sleeping Queens does an excellent job of using addition as an integral part of the game. Players learn and practice math without even thinking about it!

     

    Rise and Shine! The Pancake Queen, the Ladybug Queen, and the of their closest friends have fallen under a sleeping spell and it’s your job to wake them up. Use strategy, quicking thinking, and a little luck to rouse these napping nobles from their royal slumbers.

     

    Players: 3-10

    Time: 20 minutes

    Age: 8+

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  • Toadstools, mandrake, African Death’s Head Hawksmoth – It is the 9-day Quedlinburg festival of quack doctors. Purchasing good ingredients for your brew can help you make the best “healing” ointments in the land, winning you fame and fortune! You can use that fortune to buy even more powerful ingredients to put into your pot. But be careful, one ingredient too many and your potion will explode! Winner of the 2018 Kennerspiel des Jahres, The Quacks of Quedlinburg perfectly blends deck, i.e. ‘pot’, building strategy with a press your luck element that ratchets up the excitement each turn as the stakes get higher!

     

    Players: 2 – 4

    Time: 45 minutes

    Age: 8+

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  • October 2, 1900 – it`s 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel `Around the World in 80 Days.` Now, at the dawn of the century, some old friends have gathered to celebrate Fogg`s impetuous and lucrative gamble – and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America – in just 7 days. Ticket to Ride is a cross-country train adventure game where players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

     

    Players: 2-5

    Time: 30 to 60 minutes

    Age: 8+

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  • Dustin recommends Trapwords for an ESL classroom or for content-specific terminology review because it involves all players in the game and learning process at all times. It is an excellent game that includes different ways to think about words, reinforces listening comprehension, and implements peer-to-peer teaching!  

     

    Trapwords is a fun and fast-paced party game for two teams, who simultaneously prepare their lists of trapwords. The simple task of giving clues for your word is made fiendishly difficult by not knowing which words you can`t say. If you succeed, you advance to higher levels with more trapwords and additional challenges. Includes a set of regular words as well as a set with a fantasy theme.  

     

    Players: 4-8+

    Time: 30 to 45 minutes (less time with modifications)

    Age: 8+

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  • Do you play games with family? Friends? Veteran Gamers? Well no matter the size of the group or the experience of the players, Welcome To… will be the perfect fit for your game night. As an architect in Welcome To Your Perfect Home, your goal is to build the best new town by adding pools, hiring employees, improving the parks, and more!

    Players: 1-100+

    Time: 25 minutes

    Age: 10+

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  • Werewords

    $14.95

    Dustin recommends Werewords or Werewords Deluxe Edition (for a more robust experience) for reviewing vocabulary for English Language classrooms! It is one of his favorites because it is simple to teach, quick, and uses a communicative-based approach to teaching, while also reviewing vocabulary. It is great for reviewing vocabulary in other content areas too!

     

    In Werewords, the hidden identity word game, players attempt to guess a secret word by asking `yes` or `no` questions. However, one of the players is secretly a werewolf who`s not only working against you, but also knows the word. Figure out the magic word before time runs out – or identify the werewolf in your midst – and you win!

     

    A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play.

     

    Players: 4-10

    Time: 10 minutes

    Age: 8+

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  • Dustin recommends Werewords Deluxe Edition for reviewing vocabulary for English Language classrooms! It is one of his favorites because it is simple to teach, quick, and uses a communicative-based approach to teaching, while also reviewing vocabulary. It is great for reviewing vocabulary in other content areas too!

     

    In Werewords Deluxe Edition, players guess a word by asking “yes” or “no” questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the magic word. If you don’t guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word, but has to be careful while helping you. If you guess the word, the werewolf can pull out a win by identifying the Seer!

     

    A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play.

     

    Werewords Deluxe Edition contains several new special roles in addition to the Mayor, Seer, Werewolves, and Villagers, and a brand new Speedwords mode, new artwork, and can play as few as two players and up to twenty players.

     

    Players: 2-20

    Time: 10 minutes

    Age: 8+

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  • Wits & Wagers Family brings history’s most award-winning party game to the entire family! Now, the parents are finally the underdogs! Do you know the average number of times a person blinks each day? Of course not – and you don’t need to! That’s the fun. No one knows the answer. Take a guess and score points by choosing whose guess is closest. With easy rules and exciting game play, Wits & Wagers Family will get the whole family cheering and laughing together.

    Players: 3 or more

    Time: 20 to 40 minutes

    Age: 8+

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  • Word Slam Family

    $14.95

    Word Slam Family has all the fast-paced fun wordplay of the original hit game, but in a streamlined, compact format. This version includes 100 story word cards and 100 answer cards, with a total of 600 answer terms in four difficulty levels. It includes easier, family-friendly answer words suitable for families and groups with kids ages 10 and up. In this version, the die and timer is replaced by an app. Instead of using card holders, the two box halves are used as screens between the teams and the answer cards are played behind the screens. This game can be played both as an expansion to the base game and as a stand-alone game.

     

    Players: 3-99

    Time: 45 minutes

    Age: 8+

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