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Category: Social Studies & History-Based Games

Social Studies & History-Based Games

Showing all 7 results

  • Buy the Vote! (“BTV!”) is a 15-minute bidding game where players pretend to be Presidential candidates in order to win states by cleverly spending their campaign dollars. The game takes just 3 minutes to learn. It is a game of evolving strategy, game theory, human psychology, and politics (all in one). Everyone loves BTV from experienced poker players to even kids and everyone in between! The game is mostly competitive with an ounce of cooperation as you outwit other candidates to become your party’s Presidential Nominee, but don’t squash your competition too hard because you will need a strong running mate to win the White House by collectively scoring over 270 electoral votes. Unless you think you can do it single-handedly…

     

    Players: 2-5

    Time: 15 minutes

    Age: 9+

     

    • STRATEGIC GAMEPLAY: Should you spend your campaign dollars on smaller states to build up momentum? Or should you focus money on large electoral states like California or Key Swing States??
    • ESCALATING GAME INTENSITY: With every new round, time pressure escalates as more states will be up for grabs and candidates become richer!
    • EASY TO LEARN AND QUICK TO PLAY: Takes 3 minutes to learn. Each game lasts exactly 15 minutes. Didn’t Win the Presidency? Play Again!
    • GREAT WITH KIDS: If you are a parent, play this on your game night with your kids! The unpredictability from kids makes this game even more exciting and fun!
    • Comes with 5 Player Mats, 9 State Labels, 5 Voting Booths, 51 State Cards (50 States + DC) and 168 Money Tokens!
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  • Trade! Build! Settle! In Catan, players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks, and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services, and specials.Trade with other players, or at local seaports to get resources you might lack. The first player to achieve 10 points from a combination of roads, settlements, and special cards wins!

     

    Players: 3-4

    Time: 1 to 2 hours

    Age: 10+

     

    This version of Catan is published by Catan Studios Inc.

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  • Tesla vs. Edison: Duel is a fun, easy-to-learn, 2-player card game that takes less than 30 minutes to play. Duel distills the epic War of Currents to its essence while still preserving all major areas of play from the original smash hit. It’s AC vs. DC heads up – and only one can win!

     

    Players: 2

    Time: 15 – 30 minutes

    Age: 14+

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  • October 2, 1900 – it`s 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel `Around the World in 80 Days.` Now, at the dawn of the century, some old friends have gathered to celebrate Fogg`s impetuous and lucrative gamble – and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America – in just 7 days. Ticket to Ride is a cross-country train adventure game where players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

     

    Players: 2-5

    Time: 30 to 60 minutes

    Age: 8+

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  • While other versions of Timeline are focused on certain elements (events, inventions, discoveries, etc.), Timeline Classic is a highly engaging version that encompasses multiple themes in one convenient package. Was the pencil invented before Washington crossed the Delaware? Find out in this incredibly engaging educational trivia game. Each card has a different event/invention/ etc. on it, and on the opposite side of the card is the date in history that it occurred. Players start with one randomly drawn card in the middle of the table to form the timeline, and on your turn, you place a card before or after it – depending on when you think this happened. Leave the card in place if you are correct or discard it and draw a new one if you’re wrong. The first player to get rid of all their cards wins!

     

    Players: 2 to 6

    Time: 15 minutes

    Age: 8+

     

    Educational Resources:

    Zygomatic makes educational resources for Timeline Classic. Download them here.

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  • JFK’s assassination, The Salem Witch Trials, the last Crusade… Do you know in which order these events unfolded in history? If not, now’s your chance in Timeline Events. Each card has a different event on it, and on the opposite side of the card is the date in history that it occurred. Players start with one randomly drawn card in the middle of the table to form the timeline, and on your turn, you place a card before or after it – depending on when you think this event took place. Leave the card in place if you are correct or discard it and draw a new one if you’re wrong. The first player to get rid of all their cards wins!

     

    Players: 2 to 6

    Time: 15 minutes

    Age: 8+

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  • Sale!

    “Passion governs, and she never governs wisely,” — Benjamin Franklin, one of America’s Founding Fathers.

     

    Yet ninety years later the very government that Franklin helped create disregarded his wisdom, and trampled the constitutional rights of its own citizens in order feed on what seemed an insatiable hunger for vengeance.

     

    You, as the prosecution or defense, must convince a 9-panel jury that Mary Surratt, one of eight people put on trial for conspiring to assassinate President Abraham Lincoln and other members of his cabinet, is guilty…or innocent.

     

    Players: 2

    Time: 25 minutes

    Age: 13+

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