- Episode Topics and Interviews
- Who is Niall Crabtree? – 2:17
- Monopoly and Economics – 4:42
- Game Design Major – 8:40
- Blockers – 11:25
- Analyzing Games – 14:33
- Experience as a Game Design Student – 18:58
- The Educational Value of Blockers – 25:02
- Last Words of Advice: Know Your Student Demographic – 28:09
- Thumbs Up, Thumbs Down Rapid Fire Round – 30:47
On this week’s episode of Board Gaming with Education Dustin interviews Niall Crabtree, a game design student at Huddersfield University in the United Kingdom. The two talk about Niall’s game, Blockers, a dexterity deck builder, and his experience with game design while attending his university. Niall gives insight on game design, his history with gaming, and what inspired him to pursue a career in the games industry. The two also talk about the importance of playing games to build up an arsenal of essential game design mechanics and how this concept permeates through much of Niall’s coursework.
Thank you to Purple Planet Music for the wonderful contribution of their song “Retro Gamer” for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of “Getting it Done” for our Thumbs Up, Thumbs Down Rapid Fire Round.
Thank you to Dallas Welk, the editor of this episode!
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Who is Niall Crabtree? – 2:17
A games designer from Crab Studios, Niall Crabtree, designer of Blockers: The Stacking Game focuses on developing casual party games that are fun for family game nights, as well as a great addition to the classroom. Niall is 20 years old and is from the United Kingdom, which is also where he studies Game Design at the University of Huddersfield.
Monopoly and Economic Concepts – 5:06
Niall shares some of his experiences with Monopoly and how he learned basic economic concepts while playing it as a kid.
Experience as a Game Design Major – 5:59
Niall gives his history with game design and some of the games that inspired him to choose a game design major.
Blockers – 8:40
Niall describes the basic concept of his stacking game, Blockers. He explains what “dexterity games” are and how he combined that gaming concept with deckbuilding to create a unique gaming system.
Analyzing Games and Understanding Game Design as a Student – 14:33
Niall tells about playing games at his university to better understand game design and game mechanics. Dustin asks Niall to share some of his experiences as a game design student. Niall describes being a part of game jams and how they taught him transferable skills for working in the gaming industry.
The Educational Value of Blockers – 25:02
Niall explains some of the educational benefits of his game, Blockers.
Last Words of Advice: Know Your Student Demographic – 28:09
Niall gives insight from the student-perspective for teachers looking to teach game design in a university setting.
Thumbs Up, Thumbs Down Rapid Fire Round – 30:47
Dustin challenges Niall with some rapid-fire statements to see their unsolicited opinions on them. Be sure to tune in to hear his answers!