Teacher Edition- Episode 21: Games-based Learning in Education feat. Ian Zang!
In this “Teacher Edition” episode of Board Gaming with English, Dustin talks to Ian Zang about introducing games-based learning into the classroom. Ian shares his experience as a teacher and how he has implemented board games in his lessons. He also talks about his transition into the field of teacher training, and he shares some insights on how teachers can implement games-based learning in various settings and content areas. Ian is an educator and works in the board game industry as a consultant with Deep Water Games. He is also a co-host on the podcast Breaking into Board Games.
Twitter: @ianzangdesign (Ian Zang)
Twitter: @breakingintobg (Breaking into Board Games Podcast)
Deep Water Games
Read more about the episode and take a look at the games they talk about in this episode below.
Our new Facebook Group for Educators: Games-based Learning, Gamification, and Games in Education
Our new Facebook Group for English language learners: Using Board Games (and other Games) to Learn English
Thank you to Revolution Void for their wonderful contribution of a segment of their song “How Exciting” for our introduction. The song can be found in full on this music archive.
Thank you to Purple Planet Music for their songs “Work it Out” in our introduction and “Mumbai Mood” on our Desert Island Questionnaire Segment: http://www.purple-planet.com
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(Transcript coming soon- support our podcast and email us a transcript of episode 21)
Ian is an educator and a consultant in the board game industry. Ian works as a professional development specialist at the Carnegie Science Center in Pittsburg. He shares insights and helps teachers learn how to adapt games for their lessons in different content areas. He also currently works at Deep Water Games as Lead Game Developer.
Ian’s Desert Island Questionnaire: Spirit Island, Twilight Imperium, and Galaxy Trucker
Using Board Games to Learn
Ian shares his insight on a game called Happy Salmon. Happy Salmon is a great game that can be adapted to your lesson as a way to help solidify concepts through kinesthetic learning.
Games-based Learning versus Gamification
Ian discusses the differences between the two. Games-based learning can be integrated into learning, like Happy Salmon. Whereas, gamification is not directly integrated into the learning and instead creates an element of gaming in education. Be sure to listen to hear how Ian discusses the distinction between the two. He also shares some practical examples of how to implement games-based learning.
Using Board Games You Know
Dustin and Ian discuss the importance of implementing games you know. If you are a teacher planning to implement a game in your classroom, think about the games you already know. How can you adapt them to your lesson? Dustin and Ian talk about a simple game, most people know, called “UNO.” Listen in to see how to use “UNO” in your classes.
Side Benefits of Using Board Games in Class
Ian shares how board games help develop soft skills, like collaboration and working in groups. Board games develop these abilities and help students to learn different skills. Tune in to learn more!
Drawbacks to Using Games in Class
Sometimes, if games can make us lose sight of our learning objectives. As teachers, we need to be sure we set a structured system when we implement games-based learning in our classes. We need to understand why a game may help to supplement learning. Ian and Dustin discuss this topic on the episode!
Throughout the episode, Ian and Dustin mention a few games. If any of these games sound like something you might enjoy playing personally or in your class, you can help support our podcast by purchasing these games through our Amazon affiliate links. We will earn a small commission at no expense to you. Check out the games below: