Teacher Edition- Episode 10: Using Games in Education!
Rich and Dustin talk about their experiences with games in education. They discuss how they have used games in their own classrooms, how games have benefited them as learners, and discuss more about what to expect for “Teacher Edition” Episodes. Read more about and take a look at the games they talk about in this episode below.
Get involved! Follow us on Facebook!
Thank you to Revolution Void for their wonderful contribution of a segment of their song “How Exciting.” The song can be found in full on this music archive.
Thank you to Purple Planet Music for the song “Squirrelling” on our Surprise Question Segment:
You can listen to us on (or any other platform you get your podcasts):
(Transcript coming soon- support our podcast and email us a transcript of episode 10)
Games as Learners
Dustin and Rich start off the episode by talking about how, as learners, they have experienced games. They talk about the well-known Jeopardy review game that most teachers use for recall. Does this game really help students learn? Does it really help them retain the information for the exam? What is the purpose of this game in the classroom? Tune-in to see what Rich and Dustin have to say. We would also love to hear from you about this topic! Leave a comment below or find us on Facebook.
First Time Using Games as a Teacher
Rich and Dustin talk about the first time they used games in their classrooms. Rich shares a story from his student teaching days when he helped his school and his students with the Model UN. Check out what Dustin and Rich explore about this topic in episode 10.
And Dustin shares a behavioral manage technique that he used in his first year of teaching by using superheroes with his elementary school students in Korea. He talks about using the superheroes as tools to help mold positive reinforcement in his classroom. He printed out large superhero cutouts and the villain, Loki, that the superheroes needed to fight. Every time the students answered a question correct their superhero advanced on the board to fight Loki. Anytime they made a mistake or misbehaved in class their superhero goes back on the board. It was a huge success in Dustin’s classroom and maybe it is something that can be implemented in your classroom as well.
Tangential learning is learning that develops after exposure to a topic. If you play a video game in class that has no relation to the content you are teaching but creates curiosity in your students is it worthy of using in your class? Rich and Dustin talk about the times they played Oregon Trail as a student. It helped them learn in their classrooms as students about the history of the Oregon Trail. What do you think? Is tangential learning alone enough of a reason to use games in the classroom?
Online ESL Gaming Community
There are many different ESL games, but not a lot that explores board games or tabletop games. With this podcast, we hope to expose teachers to different games that can be used to learn English or even other topics within the field of education.
Dustin and Rich talk about their favorite games to play in the classroom and favorite games to play personally.
Rich really enjoys playing Werewolf in his classroom and loved his board game design lessons.
Dustin’s students really enjoyed playing a murder mystery in his class. You can find some great murder mystery games to use in your classroom by doing a quick Google search for “murder mystery ESL.”
Take a look below to see what they currently enjoy playing personally.
Each “Teacher Edition” Episode Dustin and Rich will ask each other a surprise question. This segment will help to create a difficult dialogue to push the boundaries of our teaching and help us to become better teachers. They may also be light-hearted questions to have some fun with the segment as well. Check out the surprise questions below and be sure to listen to the episode to see their answers:
Dustin asks Rich: Are less appropriate themes okay to use in the classroom to enhance learning?
Rich asks Dustin: Have you ever tried to do a game in class that blew up in your face?
Dustin and Rich share some external resources on the episode. Check out some short descriptions of these resources and where you can find them.
Extra Credits is a weekly series that discusses topics in the game industry. Their focus is usually on video games, but they also approach different topics outside of video games and carry over to other topics.
Here is the video from their YouTube channel that talks about tangential learning.
Ludology, from their Board Game Geek profile description, is an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players. Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics. Ludology is part of The Dice Tower Network, the premier board game media network.
Dustin and Rich talk about and mention several different games during this episode. If any of these games sound like something you might enjoy playing personally or in your class, you can help support our podcast by purchasing these games through our Amazon affiliate links. We will earn a small commission at no expense to you. Check out the games below: